I joined Telegiz in the last week of January 2017. Here are my first articles for Telegiz, written in that period.
My First Telegiz News Articles, All Written in January 2017
Posted by
John Almirante
on Saturday, April 8, 2017
/
Comments: (0)
Finally, One Publisher of an Android Game Reduces its Installed Size
Posted by
John Almirante
on Thursday, March 30, 2017
/
Comments: (0)
Software tends to grow in size over time as it adds features and receives improvements. This is also true for mobile games. In fact, the problem of large games is magnified on mobile devices.
Unlike PCs, mobile devices do not have as much storage space. Their internal storage cannot be upgraded and there is a limit to the amount of memory card storage that can be added. Eventually mobile device users will run out of space if they have large games installed.
Unlike PCs, mobile devices do not have as much storage space. Their internal storage cannot be upgraded and there is a limit to the amount of memory card storage that can be added. Eventually mobile device users will run out of space if they have large games installed.
'Clash Royale', 'Minecraft', and 9 Other Mobile Games Got Updated This Past Week
Posted by
John Almirante
on Monday, March 20, 2017
/
Comments: (0)
11 mobile games got updates this past week. Of those games, the most well-known were "Clash Royale" from Supercell and "Minecraft: Pocket Edition" from Mojang/Microsoft.
Google Finally Follows Apple in Allowing 100% Discounts on Apps
Posted by
John Almirante
on Wednesday, March 15, 2017
/
Comments: (0)
I've been using the iOS app, AppZapp for 5 years now, ever since we bought our first iOS device, AppZapp tracks any changes made to an app on the iOS App Store.
A significant feature of AppZapp is that it monitors price changes. Most importantly, the app finds other apps on the App Store that have dropped in price to zero, making the app temporarily free in price.