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The aim of this blog is to collect and archive my selected thoughts, ideas, feelings, reactions, and opinions on subject matters that pique my interest. These entries represent initial drafts that may contain grammatical and spelling errors and whose substance and position could still change, and which, at some point, I could decide to put together into in-depth articles that will be posted on the main Saved Content and Poverty Sucks sites.

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Bebe's Kids Was a Bad Game for the SNES

 

A Look Back at Bebe's Kids

Overview of Bebe's kids for the SNES.

Based on the animated film of the same name, Bebe's Kid is a 2D side-scrolling fighting game in the style of the Simpsons arcade game. Players can choose to play as Rashawn the girl or Cahill the boy, though each character is played in the same way. Each button has a basic punch, kick, and jump button, as well as a modifier button that, when held down to match an attack, provides upward movement, knocking down basic enemies in a few hits. Most of the game is a simple side-scroller with some basic environments like a food court and a haunted house. There are some simple puzzle elements as well as maze levels[1].

Mind you, this game deserves its legacy. Bebe's Kids elevated the unlicensed era of side-scrolling SNES games to an art form. The only thing worse than having to look at the game's boring graphics and hear its terrible soundtrack is to be forced to navigate its horrific combat, confusing level layout, and punishing time limit when actually playing the game. To be honest, it's too bad to be impressive[2].